This update features the following changes:
- Added graphs for asset data such as temperature and current, now visible in the asset info window
- Screens with a ratio of 16:10 (such as MacBooks) will now default bars size ratio to 75% to fit screen width better
- Added end-game objectives not available or visible at the start of the game
- Significant code rewrite for improved performance when interacting with the world and when generating environmental assets
- Fixed bug where loaded games can wrongly show buildings as having supply issues
- Fixed bug preventing Substations causing EPR under fault when only supplied by Renewables
- Fixed bug where some asset temperatures wouldn't decrease if already failed
- Fixed red highlighting of objects to be more accurate for locations unable to build due to collision
- Fixed bug where resizing UI asset info window would make it move slightly. Now anchored to the top left.
- Fixed bug where input was staggering if using both a gamepad and keyboard/mouse. Added UI if both connected to choose an input device.
- Improvements to gamepad in-game use.
- Fixed minor localization errors
- Global stats on main menu now more visible
- Default building limit is changed from unlimited to 200 for better performance, but can be changed in the settings menu
- One addition to the games soundtrack
- Demo time increased by one day and allowed first upgrade of Conductors
- Increased output from oil pumps Watch the Graphs Trailer on YouTube Secret End Game Content to Unlock YouTube